3 Reasons Plus 5 Tips = GR8 Games
Sarah Fillion and Mike Anderson Sarah Fillion and Mike Anderson

3 Reasons Plus 5 Tips = GR8 Games

Using games in the classroom serves several purposes: students naturally get excited to hear they are going to be playing games, pre-created games are easy to plan and implement for teachers, and students can engage deeply in learning (reinforcing that learning is fun!) Read on for three reasons to use games in learning and for some additional tips for using games in virtual, hybrid, or socially-distanced classroom spaces.

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